Monday, 5 February 2018

Tabletop Review - Shark Island

Shark Island
Designed by Richard Launius and Pete Shirey
Published by Upper Deck Entertainment

Man, why hasn’t there been a Jaws board game before now?

Ripping its plot wholesale from the classic Spielberg movie/Benchley novel, Shark Island is a semi-cooperative adventure game that features one player taking on the role of the giant shark terrorising the holiday resort. Up to four other players can play as marine biologists, the Chief of Police, a cantankerous old fisherman, or some other slightly more original characters.

Play is broken down into several phases. First, the shark picks an area of the island to terrorise, and places one “shark” marker down along with a load of other “disguising” markers, such as shoals of fish, dolphins, or a teen playing a prank with a fake fin. Then, the hunters take a moment to launch some preliminary spotting trips, repair their boats, or otherwise prepare for the day’s hunt. The boats then set sail searching for the killer shark.

If the shark is spotted, then combat ensues; if not, then the shark is free to eat a diver, schoolboy, fisherman, or whatever it can, which raises the Terror level on the island. Combat is resolved - perhaps rather strangely - with a modified version of Blackjack, with players trying to get as close to twenty-three without going over - although with the addition of some suitably thematic special action cards. It sounds a little weird when you first read the rules, and it raises some eyebrows at the table, but in practice most of the players ended up enjoying it, and actually enjoying that it wasn’t just another dice-rolling mechanic for combat.

The hunters win by killing the shark, the shark wins by raising the Terror level to a pre-established victory condition.

Shark Island, as you can no doubt tell, wears its influences proudly on its sleeve, both in terms of the theme and some of the mechanics. Launius is a much-loved game designer, and there are some shades of his classic Elder Sign visible here. In fact, some parts feel like Elder Sign, and others feel a little like Kevin Wilson’s redesign of Fury of Dracula, with the hidden movement, and the one-versus-many play style.

Shark Island isn’t flawless. It takes a few turns for players to stop being able to feel as though they’re playing a mechanic-heavy Euro game, rather than an adventure story of man versus killer shark. Some of the wording is also confusing. For example, first there is the “Hunter Phase”, then the “Search Phase”. The thing is, you can search during the Hunter Phase and you hunt during the search phase. Once these odd decisions are comprehended, however, the game begins to flow a little faster and the players can get on with enjoying the story they’re created.

Shark Island is a lighter game than most, and as a budget priced title, could be a fun one to throw on the table for a couple of hours’ fun with the Jaws soundtrack on in the background. Some minor stumbling blocks stop it from being a truly essential purchase, but fans of Launius or those craving a Jaws board game would do well to pick this up.


One of the founding members of E14, Brad Harmer-Barnes boasts an impressive track record in the entertainment industry. A comedian since the age of 12, Harmer created the comedy club Rock N' Rant which entertained the people of Chatham for over five years.

A recurring guest on the Crazy Train podcast, Brad published his first novel, North Sea Hunters, in 2017, and you can now find all of his books from Severed Press via Amazon using the links below!


Friday, 2 February 2018

The Crazy Train Podcast: Episode 60 - "Obscene Leonard Nimoy Quotes"

Rob is joined by Blake Harmer, Brad Harmer-Barnes and a returning Spike Direction!

Discussion topics include:

  • The Crazy Train is on Amazon Echo! (As is the Gamecast, we think)
  • No new listener reviews
  • Topical news shows
  • Our spirit comedian
  • Crowdfunding
  • Cryptocurrency
  • Twitter
  • The Crystal Maze
  • Star Trek Discovery
  • Cutting films
  • Jack Nicholson
  • Robin Williams
  • Playing games with comedians
  • From the mailbag, via @cloud_zombie: What are you excited for in 2018?
  • From the mailbag, from @TheLordTom on Twitter: Remakes, Reboots and all-____ casts - Thoughts?

Rob is on Twitter @RobWadeVision, Brad is at @realbradhb, Spike is at @_spikedirection and you can find Blake @FuckSakeBlake! You can find out more about the guys below!

If you want to give us your thoughts on the subjects we talk about, ask us questions or even suggest topics for us to talk about, you can contact us by email using podcast@emotionally14.com, tweet @emotionally14 or find us on the Emotionally14 Facebook page!

Intro music: "Outlaw", by Deon Van Heerden. Find out more about Deon's music at Deonvanheerden.com!

We are part of the Brit Pod Scene podcast collective, a group of British podcasts working together to help each other improve and grow. Check it out on Twitter by searching #BritPodScene!


About The Crazy Train

Welcome aboard The Crazy Train - Emotionally14's flagship podcast dedicated to one theme: there are no rails. Ever.

Encompassing a wide range of subjects, from movies to TV to gaming, we'll give you a piece of our minds even if there's nothing in them, and you'll bloody love it.

Where will the Crazy Train go?

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Thursday, 1 February 2018

Aaron's Spoiler-Free Review of "The Shape of Water"

I’ve been waiting for this film to come out for a bloody long time, I don’t mind telling you! Now, after years of waiting, it is finally here. Was it worth the wait?

You bet your sweet arse it was!

The Shape of Water is set during the Cold War era of the 1950’s, in a top secret underground government facility. A creature (from the black lagoon, I’d imagine) is being harboured there, when mute, and as sweet as she is silent, Elisa (portrayed wonderfully by Sally Hawkins) stumbles upon him and starts a unique bond.

Now, it’s not very often a film leaves me breathless, but by jove this film did just that. Everything worked together like a well-oiled machine in this film, from the wonderful characters, the score, the artful direction all the way to the sets. The characters are as believable as they are fantastical and the emotion that carries this vehicle leaves you dead in your tracks and wanting more.

At this point in the review I would normally find something to pick at, but in all honesty I'm really struggling to think of anything. Though this film carries a deeply warm message, its subplots (though minimal) carry just enough of their own weight to keep the audience invested in everyone on screen (particularly their individual arcs) and teaches us that even the loneliest and most different of us are never truly alone.

The acting is stellar in this piece as well, with a very strong cast including Sally Hawkins, Octavia Spencer, Richard Jenkins, Doug Jones and Michael Shannon (that one what tried to do Superman over, remember?) and they all just gel together beautifully.

This film really is a work of art and poetry combined.

Aaron's Spoiler-Free Rating: I can say that I have seen true beauty, and it is in The Shape Of Water10/10


Aaron James Waters is a best-selling Pulp Fiction writer who has written more books than he's actually read.

He's also the rotten apple of the group who thinks this whole Star Wars thing needs to hurry up and die already.

You can find Aaron's debut novel on Amazon!