If you like the show, don't forget to join the Claymore Division Facebook group!
Also, if you like the sound of the game, you can also pick up the rulebook direct from the publisher Here!
If you like the show, don't forget to join the Claymore Division Facebook group!
Also, if you like the sound of the game, you can also pick up the rulebook direct from the publisher Here!
Satan wasn't available, so Brad will be GMing Rob through an RPG based on the classic gamebook Under The Wire. Brad is the DM, and Rob plays his character, Alistair Braggart.
Catch up with The Story So Far
When last we left our intrepid hero, he had been captured by the Nazi forces, and had just arrived in Calais. Following the captain, he jumps off the boat and heads into the crowd..
Brad: After a few minutes walk you arrive at the E-boat command HQ and are ushered into the commander's office for interrogation. A bald, portly man of indefinable rank sits at a desk, partially hidden by mounds of paperwork. As you enter, he sits up.
BRAGGART: "Don't get up, tubby. Wouldn't want you rupturing a chin."
BALD PORTLY MAN OF INDEFINABLE RANK: "Ah, RAF?"
BRAGGART: "Sure."
BALD PORTLY MAN OF INDEFINABLE RANK: "Your name, rank and serial number?"
BRAGGART: "Red Four...Red...Four."
BALD PORTLY MAN OF INDEFINABLE RANK: "You were seen shooting at a German pilot who had bailed out, Flight Officer Redfour. What do you have to say for yourself?"
BRAGGART: "Sorry I missed?"
Brad:
BRAGGART: "Red Four...Red...Four."
BALD PORTLY MAN OF INDEFINABLE RANK: "You have nothing further to say?"
Brad: You stand silently at attention as he looks at you.
BRAGGART: "Nein...Wait, I mean Four."
BALD PORTLY MAN OF INDEFINABLE RANK: "I have no alternative but to hand you over to the Gestapo for interrogation. I am sorry."
BRAGGART: "No you're not."
Brad: Realising that you must speak quickly or else risk being handed over to the secret police, you recount your actions over the Channel.
BRAGGART: "If there's one thing I won't tolerate, it's liars in Nazi uniforms."
Brad: As you finish, he clears his throat and says:
BALD PORTLY MAN OF INDEFINABLE RANK: "I am glad that you have chosen to co-operate, Braggart. I see no need for any further unpleasantness."
BRAGGART: "I do. You fat fuck."
BALD PORTLY MAN OF INDEFINABLE RANK: "You will be taken to Luftwaffe headquarters - they are responsible for downed RAF pilots. Goodbye."
Brad: A Kubelwagon staff car is parked outside with three armed men in it and you are swiftly driven away to Luftwaffe HQ. The town is full of soldiers.
Rob : Kubelwagon? Why would they be delivering Jewish pudding? Surely that's the total opposite of what Nazis would do.
Brad: It's like a jeep.
Rob : Ah.
Brad: The Germans seem to have preparations well under way for their invasion of England. You wish you were still in the skies defending your homeland against them and you curse yourself for the mistake which has brought you here. Presently, you arrive at Luftwaffe HQ and are locked in a cell for the night. At daybreak a guard arrives with a bowl of food and a mug of coffee; he does not speak English.
Brad: It seems that the seven others in the truck were all picked up in the early houts of the morning from the local jails.
BRAGGART: "Why would you hide in their jails?!"
Brad: Five of the prisoners are the surviving members of a Blenheim crew - Flight Lieutenant Clank, Flight Sergeant Wheezy and their flight crew, McDonald, Robinson and Common.
Rob : Common?
Brad: I think he's a rapper. The other two are fighter pilots like yourself - Parkinson and Cowie. Before long, the truck is ready to move off. Three Germans sit in the cab at the front and a further two join you in the rear.
MCSPINDLE: "Wa-hey!"
Brad: Both soldiers are young and nervous - one has a machine-gun, the other a rifle. Cautiously, you study both of them.
BRAGGART: "They look young...and nervous..."
Brad: It seems best to wait until you are in the countryside before trying anything.
BRAGGART: "Shit, I shouldn't have said that out loud."
YOUNG NERVOUS NAZI: "Wo ist meinen blankey?"
Rob : "Deinen blankey? Sheiße."
Brad: The truck follows the road to Lille. Every mile is clogged with German equipment heading for the coast.
Rob : "Saxophones? You've gotta fucking be kidding me!"
Brad: You seem to be the only ones going inland. Presently, the lorry stops at the side of the road in a small wood and the two guards jump out before gesturing to you all to follow them and stretch your legs. Wait...
Rob : Alright...
Brad: Isn't this how Skyrim starts?
Rob : Now that you mention it, I did decide my stats and choose my gender...
Brad: This could be your opportunity to escape.
Brad:
Brad: Moving carefully in order not to alarm them, you do as they wish. The three other Germans emerge hurriedly from the undergrowth and help to drag the bodies away. The remaining six of you are herded back aboard the truck. The German mood of anger and increased caution does not change. Indeed, when you reach the next stop at a local jail to pick up two more prisoners, they handcuff you to the wooden slatted seats in the truck. It seems you will be seeing Eastern France and probably Germany after all.
Rob : Damn.
Brad: The rest of the journey is largely uneventful.
Rob : I hate Eastern France the most.
Brad: Why?
Rob : I don't really. I have no real opinion on anywhere except Valence, Lyon and Paris.
Brad: Each night, your guards lock you up in a local jail and by day they handcuff you to the seats in the truck. Eventually, you arrive late one afternoon at Stalag Luft 14, near Wiesbaden in Germany. The soldiers from the truck hand you over to the prison guards before driving away. The camp seems well-established. As you pass through the first gate you see that it is covered by a tall tower with a machine gun post at the top. Once inside, you stand in an enclosed parade area which you will soon now as the "Vorlager".
Rob : Should I be making notes?
Brad: Do you ever?
Rob : No. That wasn't the question though.
Brad: If you need to re-read any of this...just scroll up.
Rob : That goes for you too, readers. *Thumbs up*
Sorry, reflex.
Part One
Part Two
Part Three
Part Four
Part Five
Part Six
Satan wasn't available, so Brad will be GMing Rob through an RPG based on the classic gamebook Under The Wire. Brad is the DM, and Rob plays his character, Alistair Braggart.
Rob : Ok, so I'll put my Pilot at a 6. Agility at a 6. Luck at an 8, because let's be fair - it's me. It's not been so long since we DDMed that I've forgotten how rapey my luck can be in these games.
Brad: Heh.
Rob : So that's 20 so far.
Brad: It is.
Rob : Fuck, this is tricky to keep within the 50. Ok, 8 on Persuasion, 8 in Firearm, 6 in Language and 8 in Driving.
Brad: That's fifty dead on. Sure?
Rob : Ja. That's the 6 language coming in handy already!
Brad: Ready to kick off?
Rob : Sorry, Omer! Yep, alles gut.
Brad: In many ways, World War II was a continuation of the 1914-1918 war.
Rob : Yeah, just with a decent sized intermission.
Brad: The Germans, led by their dictator Adolf Hitler, were determined to wipe out the shame of their defeat at the hands of the Allies. Germany reoccupied the Rhineland in 1936; in 1938 she annexed Austria; and in two stages in 1938 and 1939 she occupied virtually all of Czechoslovakia.
Rob : Yep, that's accurate so far.
Brad: Apart from making verbal protest, no country tried to stop her.
Rob : Of course, a great way to stop a dictatorship.
"WOULD YOU NOT?!"
Brad: Then on 1st September 1939, Germany invaded Poland. Two days later Great Britain and France at last declared war. Poland fell, and for the next six months things were very quiet, so much so that people began to call it a phoney war.
Rob : "HEY! YOU'RE A PHONEY!"
Brad: But in April 1940, the hammer struck again. Denmark was taken almost totally by surprise, and Norway surrendered in June, despite British intervention. On 10th May, Germany moved on the West; they overran the Netherlands in four days, and Belgium in three weeks. France herself fell in just seven weeks.
Rob : Which was good, for France.
Brad: The British Expeditionary Force of 250,000 men made a valiant fighting retreat to Dunkirk, to be rescued quite amazingly by an armada of small boats. Britain now stood alone, with the threat of immediate German invasion hanging over her head. All that Germany needed to do was to destroy the Royal Air Force...
Rob : Good luck, fokkers!
Brad: Your name is Alistair Braggart, and you a Flight Officer in the Royal Air Force. The date is September 1940. You have been literally living on Biggin Hill air field for the past two months, continually on stand-by.
Rob : I use less battery that way.
Brad: Every time the siren wails, at least three times a day, you leap into the cockpit of your aircraft. The Luftwaffe, flying mostly Messerschmidts (Me109s) and Dorniers, have stepped up their attacks and despite their heavy casualties, are gradually wearing your squadron down.
Rob : Where the hell is ME109, Birmingham?!
Brad: Berlin, I think.
Rob : Wow, Medway council has a *Lot* to do. No wonder they're TERRIBLE AT MOST OF IT.
Brad: Keep targeting LOCAL MARKETS like that, and you'll soon be able to quit your job and doodle for a living. For almost a month.
Brad: Only four months ago, you were a newcomer to the squadron; in the last few months you have seen many good pilots die horribly. Now you are an expert amongst the newcomers.
Rob : I'm an expert comer among the new. It's why I'm on that register.
Brad: Each time you go up, you think it will be your last. The seemingly never-ending round of snatched sleep, bolted food, diesel fumes and the deafening roar of cannons and Merlin engines are gradually wearing you down.
Rob : Merlin engines? Do they sound like magic?
Brad: Yes. Yes, they do. If it ends this conversation, yes.
Rob : Amazing.
Brad: One afternoon, during a brief lull in the chaos, your mind moves to thoughts of your home and family. They must have been evacuated from London by now; the last time you spoke they were on the point of going. Heaven help anyone still in the capital. You've intercepted dozens of attacks, but dozens more have got through unmolested to drop their bombs on the city.
Rob : I do aim to molest as many as possible before they bomb my family.
Brad: In the ass.
RED LEADER: [over radio] Red Leader to squadron. Formation attack. Choose your own targets, gentlemen.
BRAGGART: "Shit, I'm squadron aren't I? I bloody knew it."
Brad: Ahead and below is a stream of German aircraft.
Brad: You feel the Spitfire shake as an Me109 fires into your tail. Diving violently away to the left, you hope that someone is behind him. The answer to your prayer comes quickly.
Rob : Wow, that was all it took to summon God? A couple of douches, a gamebook and a pizza place?
DICK: [on radio] Got him, Braggart. He's a flamer.
BRAGGART: "Bit homophobic, but thanks."
DICK: [on radio] That's gratitude! You owe me a drink.
BRAGGART: "Alright, but no reacharound this time."
Brad: The Germans are turning for now, their formation in tatters.
Brad: The two aircraft zoom towards you and before you can act they have riddled your fuselage with cannon fire. The Spitfire shakes with the impact and great tongues of flame pour from your engine. Desperately, you rip back the canopy, knowing you must bail out or fry.
Rob : I'm not having Fry bail out before me!
Brad: As you heave yourself out of the cockpit of your burning Spitfire, the sudden blast of air whips you out and away from the aircraft. You count as you fall, then pull the ripcord of your parachute.
Rob : "One! Ah-ah-ah!"
Brad: The oil from the fire has covered your goggles and you push them up onto your forehead after the chute has opened. You are still rubbing your eyes as you hit the water. The channel is calm and not too cold.
Rob : That's helpful.
Brad: You unharness your chute and kick off your heavy flying boots.
Rob : "Why *do* I wear these?"
Brad: Struggling free of the lines of the chute you get your rubber dinghy inflated and, exhausted, heave yourself into it.
Brad: You bob about in the dinghy for what seems like hours.
Rob : It's eight minutes.
Brad: The sky by now is empty and all you can see are the gulls circling above you.
Rob : "Wait, those look a lot like vult...shit."
Brad: Darkness is closing in and you prepare yourself for a very uncomfortable night in the Channel. As darkness descends, you hear the sound of a motor - not an aircraft, a ship! Out of the darkness, a shape looms...
Rob : "Cthulhu?"
Brad: It is a patrol boat.
Rob : "Ah. That's...somehow worse."
Brad: But as it comes closer and the searchlights mounted on its deck pick you out, you see to your horror that it is German, not English! There is little you can do. You are about to become a prisoner of war.
Rob : Opening credits.
Brad: As the E-boat pulls alongside your dinghy you see your enemy at close quaters for the first time. One German mans the heavy machine-gun at the rear of the boat, pointing it at you; three others stand ready to haul you aboard.
Rob : "Sheißelhoff."
OFFICER: RAF kaput!
BRAGGART: "Ja, ein *bißchen*..."
Brad: You are finished; for now, anyway. With the help of the Germans you struggle aboard and are given a blankey and a steaming mug of coffee.
Rob : A blankey? Surely not the book's wording there?
Brad: No, but it's funnier to say it is. You settle down in the relative warmth of the forward cabin and almost at once fall asleep.
Rob : All snuggly-buggly, I take it...
Brad: I like the idea of one of the Nazis coming and seeing you, slapping his hands to his shocked face and squeaking "Ach! Mein blankey! Der Englander haßt mein blankey!"
Brad: You awake as the boat pulls into Calais harbour. The scars of the bitter struggle for this town only a few months ago are still obvious. No...wait...it's just France. It always looks like that. Shithole of Europe.
Rob : Calais has that Cité Europe though, that's not bad.
Brad: Europe contains Belgium. Just saying. The docks are littered with half-submerged ships, blocking channels and denying the Germans the full use of the harbour. The wharves are alive with activity.
Rob : Fucking Klingons, always busy...
Brad: Dock workers are busy unloading cargo while German soldiers stand guard in impassive ranks and staff cars roar up and down the quayside. Presently, the boat's crew throw lines to the shore and soon the boat is tied up. Boxes of ammunition and stores are strewn carelessly about. What you would give for a bomber squadron attach here. The E-boat captain gestures for you to rise and reluctantly you drag yourself to your feet. Following the captain, you jump off the boat and head into the crowd...
Brad: After a few minutes walk you arrive at the E-boat command HQ and are ushered into the commander's office for interrogation. A bald, portly man of indefinable rank sits at a desk, partially hidden by mounds of paperwork. As you enter, he sits up.
BRAGGART: "Don't get up, tubby. Wouldn't want you rupturing a chin."
BALD PORTLY MAN OF INDEFINABLE RANK: "Ah, RAF?"
BRAGGART: "Sure."
BALD PORTLY MAN OF INDEFINABLE RANK: "Your name, rank and serial number?"
BRAGGART: "Red Four...Red...Four."
BALD PORTLY MAN OF INDEFINABLE RANK: "You were seen shooting at a German pilot who had bailed out, Flight Officer Redfour. What do you have to say for yourself?"
BRAGGART: "Sorry I missed?"
Brad:
BRAGGART: "Red Four...Red...Four."
BALD PORTLY MAN OF INDEFINABLE RANK: "You have nothing further to say?"
Brad: You stand silently at attention as he looks at you.
BRAGGART: "Nein...Wait, I mean Four."
BALD PORTLY MAN OF INDEFINABLE RANK: "I have no alternative but to hand you over to the Gestapo for interrogation. I am sorry."
BRAGGART: "No you're not."
Brad: Realising that you must speak quickly or else risk being handed over to the secret police, you recount your actions over the Channel.
BRAGGART: "If there's one thing I won't tolerate, it's liars in Nazi uniforms."
Brad: As you finish, he clears his throat and says:
BALD PORTLY MAN OF INDEFINABLE RANK: "I am glad that you have chosen to co-operate, Braggart. I see no need for any further unpleasantness."
BRAGGART: "I do. You fat fuck."
BALD PORTLY MAN OF INDEFINABLE RANK: "You will be taken to Luftwaffe headquarters - they are responsible for downed RAF pilots. Goodbye."
Brad: A Kubelwagon staff car is parked outside with three armed men in it and you are swiftly driven away to Luftwaffe HQ. The town is full of soldiers.
Rob : Kubelwagon? Why would they be delivering Jewish pudding? Surely that's the total opposite of what Nazis would do.
Brad: It's like a jeep.
Rob : Ah.
Brad: The Germans seem to have preparations well under way for their invasion of England. You wish you were still in the skies defending your homeland against them and you curse yourself for the mistake which has brought you here. Presently, you arrive at Luftwaffe HQ and are locked in a cell for the night. At daybreak a guard arrives with a bowl of food and a mug of coffee; he does not speak English.
Brad: It seems that the seven others in the truck were all picked up in the early houts of the morning from the local jails.
BRAGGART: "Why would you hide in their jails?!"
Brad: Five of the prisoners are the surviving members of a Blenheim crew - Flight Lieutenant Clank, Flight Sergeant Wheezy and their flight crew, McDonald, Robinson and Common.
Rob : Common?
Brad: I think he's a rapper. The other two are fighter pilots like yourself - Parkinson and Cowie. Before long, the truck is ready to move off. Three Germans sit in the cab at the front and a further two join you in the rear.
MCSPINDLE: "Wa-hey!"
Brad: Both soldiers are young and nervous - one has a machine-gun, the other a rifle. Cautiously, you study both of them.
BRAGGART: "They look young...and nervous..."
Brad: It seems best to wait until you are in the countryside before trying anything.
BRAGGART: "Shit, I shouldn't have said that out loud."
YOUNG NERVOUS NAZI: "Wo ist meinen blankey?"
Rob : "Deinen blankey? Sheiße."
Brad: The truck follows the road to Lille. Every mile is clogged with German equipment heading for the coast.
Rob : "Saxophones? You've gotta fucking be kidding me!"
Brad: You seem to be the only ones going inland. Presently, the lorry stops at the side of the road in a small wood and the two guards jump out before gesturing to you all to follow them and stretch your legs. Wait...
Rob : Alright...
Brad: Isn't this how Skyrim starts?
Rob : Now that you mention it, I did decide my stats and choose my gender...
Brad: This could be your opportunity to escape.
Brad:
Brad: Moving carefully in order not to alarm them, you do as they wish. The three other Germans emerge hurriedly from the undergrowth and help to drag the bodies away. The remaining six of you are herded back aboard the truck. The German mood of anger and increased caution does not change. Indeed, when you reach the next stop at a local jail to pick up two more prisoners, they handcuff you to the wooden slatted seats in the truck. It seems you will be seeing Eastern France and probably Germany after all.
Rob : Damn.
Brad: The rest of the journey is largely uneventful.
Rob : I hate Eastern France the most.
Brad: Why?
Rob : I don't really. I have no real opinion on anywhere except Valence, Lyon and Paris.
Brad: Each night, your guards lock you up in a local jail and by day they handcuff you to the seats in the truck. Eventually, you arrive late one afternoon at Stalag Luft 14, near Wiesbaden in Germany. The soldiers from the truck hand you over to the prison guards before driving away. The camp seems well-established. As you pass through the first gate you see that it is covered by a tall tower with a machine gun post at the top. Once inside, you stand in an enclosed parade area which you will soon now as the "Vorlager".
Rob : Should I be making notes?
Brad: Do you ever?
Rob : No. That wasn't the question though.
Brad: If you need to re-read any of this...just scroll up.
Rob : That goes for you too, readers. *Thumbs up*
BRITISH GUY #1: "The Germans haven't landed in England, have they?"
BRITISH GUY #2: "Where were you shot down?"
BRAGGART: "...Hang on, I'll just go and check...It was right in the aeroplane."
BRITISH GUY #3: "How's London getting on?"
BRAGGART: "It's getting on getting on. Or something."
Brad: With a series of nods and monosyllables you answer the questions without stopping in your walk forward to meet the Senior British Officer. Group Captain McSpindle's hut lies in the centre of the British part of the camp and you are led there by a group of other prisoners. Straightening your uniform, you knock on his door.
BRAGGART: "That's better. Had my cock out all afternoon without noticing."
Brad: The Senior British Officer is a fairly tall man in his middle forties, bespectacled and with a vaguely aristocratic air. He welcomes you warmly and offers you a seat.
Rob : How does one welcome warmly? Does he rub my arms a bit?
Brad: His quarters are quite comfortable, if a little cramped. In a soft voice he asks your names, ranks and serial numbers, jotting them down in a ledger on his desk. He assigns you to Hut 113, in the south-east corner of the compound and suggests you get some sleep after your journey. You stand again, salute and leave.
BRAGGART: "Is that pronounced Red or Reed?"
READ: "Neither."
BRAGGART: "I...how...what?"
READ: It's spelt R-E-A-D. But it's pronounced "Mun-go".
BRAGGART: "Right."
READ: *stares*
Brad: You awake to the sound of a bell ringing.
Rob : Wait, wait, wait. I've been captured by the Jerrys with a guy named Mungo?
Brad: The officer on the bunk next to yours explains that this is the call to "Appel" - daily parade and head-count.
BRAGGART: "How's *that* pronounced?"
READ: "a.pɛl"
BRAGGART: "That doesn't help me. I'm not up on my phonetic alphabet."
READ: *stares*
Brad: As you trot along to the assembly area at the rear of the camp you discover that this happens at 8:30am and 4:00pm every day. Apart from Appel and the ritual of locking the prisoners into their huts at 6:30 every evening, the Germans appear to leave the POWs to their own devices. Arriving at the Appel area, you see ranks of airmen, lined up by nationality, with their superior officers at the front.
Brad: Most look sullen and despondent - hardly surprising when they have been here for so long.
Rob : I thought they were the soldiers. Why would *they* be depressed? If they're unhappy with their lot in life as prison officers, DON'T RUN A PRISON!
Brad: I mean officers in the Allie...never mind. The head-count is slow, with the Goons [prison staff], running back and forth along the lines of prisoners. Presently you are all dismissed and rush off to line up for breakfast.
Rob : Wait, not *the* Goons, surely. This is turning into a prison-based fucking Royal Variety Performance.
Brad This is your first real opportunity to meet the rest of your fellow Britons.
Brad: You walk out into the compound.
Rob : And you say he doesn't speak much English? I mean, just the term 'dog patrol' is complex enough conceptually.
Brad: Apparently.
Rob : I'm not even convinced *I* understand it.
Brad: La chien de la routine
Rob : Isn't that just a dog who's stuck in a rut? A pug that lives for the weekend? A schnauzer who doesn't do enough for just himself?
Brad: The following day, your visitor manages to merge with the other men in your hut as they leave for Appel and is able to rejoin his own comrades without being spotted.
Rob : Wait, so his hiding place is 'back where he was'? Fool-proof.
Brad: Later on in the morning he reappears and, with a big smile, he takes you to meet the camp Escape Committee.
Rob : Sorry, Fuhlpruhf.
Brad: They seem suitably impressed by your quick thinking of the night before, and offer to co-opt you on to the committee. You may choose in which area you would like to work.
Brad: The tunnel leaves from the store hut by the kitchen and runs due west, hopefully to the tree line beyond the cleared ground outside the camp. You soon settle into a daily routine of digging for shifts of two hours each. By the third week, you have grown used to the claustrophobic conditions in the tunnel. Digging at the face one morning, you remove a large rock which is blocking your way but, as you so, the roof of the tunnel caves in.
Rob : Better that than the poor bastards trapped when the cave of the tunnel roofed in.
Brad: Frantically, you begin to worm your way backwards.
Rob : *Mongoose
Brad: IT seems like hours rather than seconds before you feel hands tugging at your legs.
Rob : Having worked in IT, I can confirm this is how it feels.
Brad: The panicked scrabbling of your body turns presently into a smooth slide backwards, and you emerge, choking and spluttering, into the musty air of the remnants of the tunnel. The tunnel has been set back by at least a week - maybe more.
BRAGGART: "Bollocks."
Brad: After your accident, you are given the less hazardous task of a "Stoolie" - a lookout.
Rob : I thought there would be poo involved from that name.
Brad: Several days later, you are on duty outside the storeroom, casually leaning up againt the wall, when you see three guards purposefully striding to wards you.
Brad: As far as "Doing the Complete Opposite of the Brief", this escapee is heading the same way as the Silver Braggart.
Rob : Hey, for all we knew, that small child was Hitler. Or was having a heart murmur fixed by electrical stimulation.
Brad: Sitting in solitary confinement, you have plenty of time to think.
BRAGGART: "I need to buy a boat."
Brad: How could the Goons have known about the tunnel? Someone in the camp must have informed.
BRAGGART: "A boat wouldn't *need* a tunnel..."
Brad: During the brief exercise periods, you discuss this with your fellow tunnellers and they agree. An inquiry will be held when you all get out.
Rob : An official one? Seems difficult to organise.
Brad: An official military enquiry is held upon your release. But to your amazement, the line of questioning seems to be aimed at pinning the blame on you. You are the least well-known of the team, and the most likely suspect.
Rob : Makes sense. Of Team E14, I'm most suspicious of Blake.
Brad: Your reasoned arguments and obvious honesty seem to make an impression upon the senior officers.
BELGIAN PRISONER: "But if Braggart did not inform the Goons, then who did?"
Rob : That was confusing. For a second there, I thought I was engaging the prison guards in philosophical debates.
Brad: Suspicion now naturally falls upon the other recent arrivals and the camp, and the officers question you searchingly about them. You tell what little you know, but cannot think that it will help very much.
BRAGGART: "I've mostly been looking at their asses. I'll be honest, I wonder if being cooped up with all these men is having an effect on me. Dahhhling."
Brad: He was born in England and lived there most of his life, but was recruited early in 1935 by German agents. Since then he has been posing as an English officer, being placed in camps to inform on the escape activities of their occupants. It was only your memory of his one slip up that unmasked him. The sentence of the court martial is death for the spy. One night he is bundled out of his hut and thrown across the warning wire.
BRAGGART: "Bit harsh. Couldn't we have...buttfucked him or something?"
Brad: The guards see nothing but a frightened man and shoot him without further investigation. Your name has been cleared and you are free to return to your escape activities.
Brad: The rubbish will be collected in a few days' time. The waiting is almost unbearable, but finally the time passes and the day arrives. The van drives into the camp at 9:00am, and by 8:45am - just after Appel - you are safely hidden in a rubbish bin. Crouching in the darkness, you hope that whoever has the task of lifting the can onto the van will not drop it.
Rob : What would've happened had Appel overrun?
Brad: It would have to update to iOS 6. You hear the sound of approaching feet and the can in which you are hiding is lifted and carried for a short time, then dumped with a clang onto the back of the van. You wait a little longer before hearing the engine start and feeling the motion as the van drives towards the main gate. The stench in the vanis disgusting and you feel a strong urge to cough.
BRAGGART: *Cough*. "Wait, fuck. I mean...*Rubbish rubbish rubbish*."
Brad: After pausing for a few seconds at the main gate, the van pulls away again.
BRAGGART: "Oh, I'm old cheese and stuff. Eeeeew."
Brad: You wait a few minutes before cautiously lifting the lid of the bin to peer out. Through the wooden slatted sides of the vehicle you can see trees and the road outside the camp. You have made it - so far.
Rob : ...Surely that should say 'You have made it so far.' I guess it works either way.
Brad: Clambering out of the can, you help the others to extricate themselves and then, one by one, you drop out of the open back of the van. Deciding to split up, you shake hands and take leave of the others. Which way will you go?
Brad: After maintaining a brisk pace for fifteen minutes of so, you enter a clearing. A small wooden hut with logs piled up beside it lies ahead.
Brad: As you take a step forward a floor board creaks under your weight. Instantly, the woodcutter leaps and makes a grab for his axe.
Rob : I cough to mask the sound.
Brad: As he brandishes the lethal weapon, you realise that you can do little but give yourself up.
Rob : So the guy has Mel Gibson and/or Danny Glover trained on me.
Brad: Or Joe Pesci, at a push.
Rob : Point.
Brad: The woodcutter indicates that you should sit down. He grabs a length of rope and ties you up. This got Fifty Stalags of Grey quick, didn't it?
BRAGGART: "Wait, what was the name of that mountain...?"
Brad: Wagging a discouraging finger at you, he leaves.
BRAGGART: "FUCK! Brokkenbakk!"
Brad: You sit alone on the floor cursing your bad luck and wishing that you hadn't gone into the hut in the first place. A few minutes pass and then you hear several voices outside.
Rob : Is it a-Ha?
Brad: The door opens and the grinning face of a German soldier appears.
Rob : Damn.
Brad: You have no option but to surrender. Unceremoniously you are transported back to the camp, and brought to face the commandant.
COMMANDANT: "You have caused my men some considerable problems, but more importantly, you have made me look a fool."
BRAGGART: "You helped."
COMMANDANT: "The Luftwaffe cannot be held accountable for disruptive and reckless prisoners such as yourself, Braggart."
BRAGGART: "I reckon the RAF would have me. Ask."
COMMANDANT: "I have no alternative but to hand you over to our own escape experts. Recently we have established a new camp, Oflag IV C, in a castle built by Augustus the Strong, King of Poland, and Elector of Saxony at the turn of the Sixteenth century. It will become better know to you by the name your fellow prisoners have given it: Colditz."
BRAGGART: "That sounds...lovely?"
COMMANDANT: "You will find the regime there a little less, well, gentleman-like. Goodbye, Braggart."
BRAGGART: "I'll bring a jumper, doesn't sound warm."
COMMANDANT: "We will not meet again."
BRAGGART: "In which case, goodbye FUCKFACE."
Brad: Stunned, you salute, and resign yourself to the fact that you may not see England again until the way is over.
COMMANDANT "Who can tell?"
BRAGGART: "Guitarist for Alice in Chains."
Brad: As you are escorted to the truck for transit to your new home, your mind turns over all sorts of ploys and ideas. Colditz will be a tough nut to crack. Your adventure in Stalag Luft 14 ends here...but who knows where it will really end.
GAME OVER
Rob : Well, that escalated quickly.