Friday, 7 April 2017

The Crazy Train Podcast - Episode 49: My Two Dads

In Episode 49 of The Crazy Train, host Rob Wade is joined by Brad Harmer-Barnes and Omer Ibrahim! It's a weird episode from us, Brad's just become a father and we hear about that. Omer has not long been a father (just over a year), so they do a strange kind of note-comparing that's as endearing as it is amusing! Along the way, we talk about hospital machinery, painting miniatures and all sorts of other stuff.

Starring Rob Wade, Brad Harmer-Barnes and Omer Ibrahim. The Crazy Train is an Emotionally14 production.

Welcome aboard The Crazy Train - Emotionally14's flagship podcast dedicated to one theme: there are no rails. Ever. Encompassing a wide range of subjects, from movies to TV to gaming, we'll give you a piece of our minds even if there's nothing in them, and you'll bloody love it. Hosted by Rob Wade, with guests including: Brad Harmer-Barnes Blake Harmer Omer Ibrahim Spike Direction Sour Crouch Marc Cummins Note: The Crazy Train is intended for mature audiences. Any controversial opinions expressed are more often than not expressed in jest, and no offence or upset is intended. Enjoy with tongue in cheek.

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Do you like the show? Let us know by emailing us at podcast@emotionally14.com

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We also have all our episodes on YouTube, and what's more the episodes go Live on YouTube and iTunes (technology permitting) the same day!

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Sunday, 2 April 2017

E14 Toybox #27 - 5 Minute Unboxing! (Rob's Got Mail - 5 Minute Dungeon)

In today's E14 Toybox, Rob's Got Mail! Unboxing his copy of 5 Minute Dungeon, you can see the contents and also the Kickstarter rewards Rob received for his pledge level!

The E14 Toybox is a video show hosted by Rob Wade, dedicated to the pursuit and unveiling of fun geeky products. From subscription boxes like Zavvi's Zbox, to Wizkids Heroclix figures, Rob takes the unknown and reveals the mystery within for your enjoyment!


Thursday, 30 March 2017

Aaron's Spoiler-Free Review: Mass Effect Andromeda

Ah, how I do like a good Science Fiction romp!

So, it’s finally here! The long-awaited Space Opera from EA and Bioware, Mass Effect Andromeda - or as it’s better known - Massadonny Panatonny.

Now before I get into this, I would just like to say that I am somewhat new to the Mass Effect franchise. Sure, I was aware of its existence, but after having played the first one, I was somewhat put off by it all.

The game sported clunky controls combined with the AI of a Medwegian (editor's note: I assume this means resident of Medway), and glitches left me with a warm, fuzzy feeling that one could only get from a gender-reassignment operation performed with a house brick.

I know: Shock! Horror! Blasphemy! How dare I talk trash about a world-renowned and much loved game franchise! However, my view with this new one is quite the contrary.

Mass Effect Andromeda (from here on out referred to in shorthand as ME:A) starts with our hero (Ryder) coming out of a long cryogenic nap (in the ballpark of 634 years, lazy bastard) to embark on a colonial mission to, well...start colonies and stuff. That’s right. In a future where luxury spaceships aren’t good enough, battling aliens and risking both life and limb on planets with no oxygen is apparently a better option. However, I digest.

Without getting too much into it, as you may have noticed that this is spoiler-free, ME:A offers a gripping story with twists and turns at the most unusual and unexpected places, with many loveable (and loathable) characters across this vast cluster of galaxies. The visuals in this game (however many disagree) are stunning. The landscapes are rich with colour and detail and the worlds all have their own serene qualities and quirks. One definitely has to take their hats off to the design & development teams on that one.

The gameplay itself is a little clunky (especially in the multiplayer, but I’ll get to that in a second) but nowhere near as bad as its previous efforts, and all-round it isn’t actually that bad. The jump pack and dashing are lovely additions to this ginormous exploration shooter and the core abilities (force lightning and what have you) are dead fun to push baddies around with before punch-fucking them with an omni-blade.

The multiplayer is absolutely top as well! Hours of team fun and giggles to be had by taking on waves of aliens and robots with devastating weapons and abilities with a replay value that’s through the roof. And the beautiful thing is is that it’s so minimal but seems more effective because of it. Simplicity can be a big deal.

I thought I told you to take that hat off.

Now for the controversy.

That’s right, you sons of bitches, The A-Man is getting real!

Many have complained that the animations during cutscenes and conversations are weak and dated. And yes, though a chat between two characters in ME:A seems like an unnerving trip to the uncanny valley, let’s just remember that ME3 had 600-odd speakable characters, whereas this one has 1200 of the bastards and packs in a whopping 200 hours of gameplay across the board with maps and planets and galaxies and fuck knows what else!

But hey, I guess in a day & age where visuals are more important than gameplay (because we all buy games to just look at them, right?), ME:A must be “a downright disgrace” I guess. I mean, Hell, it’s not as though games like, oh I don’t know, Fallout 4 or Skyrim were popular, right? Oh that’s right, they were! And their animations and shit were pants compared to this so stop moaning and enjoy the bloody game for what it is!

Overall, I think this game is absolutely top-notch, and seeing as my opinion is pretty much fact you can just go ahead and take that as canon. It’s incredibly addictive and has huge replay value that shows nothing but a promising future for this franchise for years to come, so much so that I’ll be replaying the first three just so that I can get more out of it!

So to make things more interesting, if ME:A doesn’t get Game of the Year, I’ll eat a bowl of swede and parsnips on video whilst Rob Wade laughs at me. I dunno, I’ll wear a stupid hat as well or something. Either way, I’m willing to eat the worst vegetables ever invented whilst humiliating myself for your pleasure. That’s how confident I am.

EA and Bioware, I tip my hat to you, good folks.

Aaron's Spoiler-Free Review - 9/10 - Massively Effective


AJ Waters is a pulp fiction writer from Kent in England, who specialises in horror and flash fiction. With a novella in the works, AJ Waters is an up & comer in the British pulp scene.

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