Wednesday, 6 January 2010

E14 Movies: Split Second

Some movies obviously fit the criteria of being “Emotionally Fourteen”, right? Commando, First Blood, Aliens...um...Caddyshack...

But there have to be some you’ve never heard of, right? Ones that passed you by in their original run, or that you were too young or perhaps even too old for? Well, I’ve done some digging at the E14 Vault here, and I’ve dug up a classic Emotionally Fourteen movie that you may have missed – 1992’s Split Second.

The story begins in the year 2008 (Hey, let it go, all right?), extensive rainfall has caused large areas of London to be a foot or more underwater, necessitating lots of rugged looking amphibious vehicles, and trenchcoats. I wonder which actor would be interested in starring in a dystopian sci-fi movie where he gets to wear a trenchcoat?

(Rutger Hauer – Dracula III – Legacy, That Dream Brad Keeps Having) is Harley Stone (no, I am not making this up), a burnt-out and highly cynical homicide detective who, according to his boss, survives on "Anxiety, coffee and chocolate" (a bit like me, to be honest) after being unable to prevent the murder of his partner, several years previously, by a vicious serial killer. His new partner Dick Durkin (no, I am not making this up) is clean cut and by the book – the traditional odd-couple copy partnership strikes again, but this time, with monsters. Unfortunately, the murderer has begun to strike again and Stone and Durkin are assigned the case.

Dick Durkin: I don't think this thing thinks it's Satan, I think this thing IS Satan.
Stone: Well, Satan is in deep shit.

After investigating the scenes of several killings, they appear no closer to identifying the killer, with their only clues being that the murders seem to be linked to the lunar cycle, and that the killer has multiple “recombinant DNA strands”, having absorbed the DNA of seemingly anything he kills.

Finally, after Stone's girlfriend Michelle (Kim Cattrall – Deadly Harvest, Live Nude Girls) is kidnapped, Durkin and Stone track the killer deep into the flooded and disused London Underground system and discover the truth: The killer is not human, and actually some horrific and horrendous over-grown rat monster! Fast, savage, bloodthirsty and fixated upon killing Stone just as it previously killed his partner! It appears that the monster has just been slowly luring Stone into it’s lair!

After a tense battle in and around an abandoned Tube Train, Stone uses Hauer Power, and rips the monsters heart clean out of its chest and shoots it with an over-sized hand-gun. However, as the policemen leave the scene with Michelle in a rescue dinghy, bubbles of air are seen breaking the surface of the area of water over which the beast had Michelle suspended as bait body is submerged, suggesting that there may be more than one – the classic Q: The Winged Serpent ending, ripped off by so many...

Bartender: What'll you have?
Stone: Coffee.
Bartender: It's a two-drink minimum!
Stone: Then get me two coffees.

I first saw Split Second during its run on Sky Movies when I was eleven, and I was convinced that it was the second greatest movie ever made (the first is still Commando – the movie for which cinema was created). This is because it contains everything you want out of a movie when you’re that age: guns, monsters, and a nude woman in a shower scene. Hey, that’s everything I want out of a movie now, but I’m told that I’m kind-of special.

Criminally, Split Second still has not received a UK DVD or Blu-ray release, and your best chance of seeing it is to either import a copy from Germany (apparently), or wait until it comes on TV. When it does, tape the crap out of it.


Two of Hollywood’s biggest stars go head-to-head in director Tony Scott’s summer box office action hit The Taking of Pelham 1 2 3, coming to Blu-ray and DVD on January 11th 2010 from Sony Pictures Home Entertainment.

A remake of the 1974 suspense classic, based on a 1973 novel by Jon Godey, The Taking of Pelham 1 2 3 stars two-time Academy Award® winner Denzel Washington teamed with John Turturro to battle against John Travolta and Luis Guzmán in a heart-pounding story full of action, thrills and suspense deep inside the New York Subway system. After criminal mastermind Ryder (Travolta) takes a subway train hostage, MTA Dispatcher Walter Garber (Washington) finds himself thrown into the middle of the explosive situation as he must find away to rescue all the hostages while not letting Ryder escape.

Thanks to our friends at Sony Pictures Home Entertainment, we've got three copies of The Taking of Pelham 1 2 3 on DVD to give away! For your chance of winning one, send us an e-mail to pelham123giveaway@rocketmail.com with your name and postal address before midday on Wednesday 13th January (UK time). The first three names drawn out of the electronic hat will win a copy of this awesome movie!

Tuesday, 5 January 2010

Book Reviews

The Sad Tale of the Brothers Grossbart
Jesse Bullington
Orbit

Available Now - £7.99
Review by Brad Harmer

In the plague-wracked and devil-haunted darkness of Medieval Europe, an elite few enjoy opulent lives while the majority eke out a miserable existence in abject poverty. Hungry creatures stalk the deep woods and desolate mountains, and both sea and sky teem with unspeakable horrors. For those ill-fated masses not born into wealth, life is but a vicious trial to be endured before the end of days.

Hegel and Manfried Grossbart couldn’t give a toss. Being of low birth means little, after all, when the riches of the mighty wait just inside the next crypt. The grave-robbing twins know enough about crusading to realise that if one is to make a living from the dead, what better destination than the fabled tomb-cities of Egypt?

But the Brothers Grossbart are about to discover that all legends have their truths, and worse fates than death await those who would take the red road of villainy...

The Sad Tale of the Brothers Grossbart is one of those novels that keeps you glued to it through pure disghust. Hegel and Manfried are murderers and thieves – and have no positive attributes save their strange devotion to one another – but you simply cannot tear your eyes away from the page as their descent into hell continues. Reading like part-Grimm Fairy Tale, part-Terry Gilliam fantasy, The Sad Tale of the Brothers Grossbart is an engaging novel.

What’s more, it’s a bloody funny one too. The descriptive passages are a little clunky at times, but this is more than compensated for by the hilarity of the dialogue, and the violent (although, strangely affectionate) interactions between Hegel and Manfried.

The Emotionally Fourteen Rating:
Violence:
Several scenes of murder, violence and battles – frequently involving weapons and gore.
Sex/Nudity: A rather vomit-inducing seduction scene.
Swearing: Very, very frequent.
Summary: Well worth checking out, although it probably won’t make your top ten books of the year, it will certainly be one that you remember long after you’ve finished it. 8/10

Hollywood Monster: A Walk Down Elm Street with the Man of Your Dreams
Robert Englund and Alan Goldsher
Aurum Press

Available Now - £16.99
Review by Brad Harmer

Made burned and disfigured by make-up, clad in a dirty red-and-green striped sweater, wielding a razor-fingered glove and topped off with a fedora, when Robert Englund first appeared as the ghoulish Fred Krueger in 1984’s A Nightmare on Elm Street, he knew he’d created something special. Little did he suspect – with seven sequels and a TV series yet to come – that Freddy would become the horror icon of the 80s, and Robert Englund the cult star of one of the most successful franchises in history.

After all, things could have been so very different.

A classically trained thespian, schooled at the American branch of RADA, Englund’s first love was really the stage. However, a dispirited return to California instead brought surprise success as a screen actor, with Robert cast alongside actors such as Henry Fonda, Burt Reynolds, and Barbara Streisand – not to mention receiving a knuckle sandwich from Kris Kristofferson.

Despite stints in B Movie fare like Tobe Hooper’s Eaten Alive and Roger Corman’s Galaxy of Terror – where he encountered a young James Cameron – Englund never set out to become a cult actor. But then came his first major break – as Willie, the lovably innocent alien in V.

Englund’s autobiography makes for, perhaps unsurprisingly entertaining, reading. He is very open about his own flaws and short-comings, in a spectacularly good-natured way. There are some moments of name-dropping which come across as somewhat obtrusive, but the chatty style of the writing seems to call for this anyway.

Journeying from Englund’s humble beginnings, through the terrifying ordeal of having his trailer surrounded by screaming Freddy fans, to the gentle reflections on his career at the end, the book is remarkably complete. Some of the later Elm Street movies are glossed over, but that’s to be expected.

Did you know that Robert Englund auditioned for the part of Han Solo? Good luck getting that image out of your mind.

The Emotionally Fourteen Rating:
Violence:
Little to none.
Sex/Nudity: Rob is rather a dirty old man, frequently passing comment on attractive ladies, but there is nothing explicit.
Swearing: Surprisingly frequent.
Summary: A very light read, but certainly manages to capture the tone and character. You’ll come out with a renewed fondness and respect for Robert Englund. 8/10

Gears of War Graphic Novel
Joshua Ortega and Liam Sharp
Titan Books

Available now: RRP £12.99
Review by Blake Harmer

Set in between the events of the Gears of War and Gears of War 2 video games, this graphic novel follows the events of Marcus Fenix and co including a couple of new gears as they investigate some seismic disturbances occurring in the ruined city of Montevado outside of Jacinto: the last human occupied city on the planet and which is in continuous assault from the Locust, an enemy which emerged from underground and has been at war with humankind since.

If you are a fan of the Gears of War franchise then this will not disappoint you. The comic is filled to the brim with high action set pieces, explosions, guns, violence and blood, with added swearing to boot. Everything that made Gears of War great is recreated down to a tee. Also, the artwork, whilst not groundbreaking, is good and captures the look and feel of the games well, especially during the action pieces.

However, where the Gears of War graphic novel falls down is its lack of originality when compared to other sci-fi comics and war stories. The majority of the story is told from the perspective of new recruit Jace Stratton and there are a lot of moments when he talks about the horrors of the war and of his past where he lost his family as a child. A lot of times this felt like it was lifted from one of the Aliens books and placed into a Gears of War setting (especially at the beginning of the book where Jace mentions that the locust were like nightmarish monsters that didn’t exist but were in fact real after all, felt like something Newt or Ripley would say), and I felt I could predict a lot of the plot twists.

The Emotionally Fourteen Rating:
Violence: Lots of firefights and explosions and locust being chopped into nice bloody chunks using chainsaw guns. So the comic captures the feel of the games perfectly.
Sex/Nudity: None.
Swearing: A few harder swear words but the emphasis is more on the killing and story telling than having lots of marine style swearing that you’d find in the games or novels.
Summary: A fun Sci-Fi blast fest of a comic compilation with a story that fits well into the Gears of War universe and captures the essence of the games exactly. Whilst not bursting with originality as far as sci-fi plots go, this is still an essential purchase for fans of Gears of War or a great gift idea if you know someone who is. 8/10

Assassin's Creed: Renaissance
Oliver Bowden
Penguin Books

Available now, RRP £6.99
Review by Rob Wade

Assassin's Creed: Renaissance is an adaptation of the video game Assassin's Creed 2 in novel form, and so in the same way follows the adventures of young Ezio Auditore in his quest for revenge on those who have betrayed his family. And it's set in Italy, hence the whole "Renaissance" thing.

This novel was already up against it from the moment ink was put to paper, as generally the feeling on video game adaptation novels is that they're...well, not very good, with only a handful of releases of any decent quality to be found among the reams of books in the relevant section.

Thankfully, Oliver Bowden's novelisation of Assassin's Creed 2 falls into the latter camp, and actually turns out to be a reasonably engaging read.

Let's start with the good points. This novel is generally well-written, and the pacing is really good. You don't feel like you've missed a tremendous amount during the time that Ezio stops to train for a couple of weeks between missions, and most of the time if something is worth mentioning in the context of the plot, it gets mentioned accordingly in order to advance the plot along sufficiently. The characters are well developed, but it's difficult to know how much to attribute to Bowden's writing style, and how much of it can be attributed to Ubisoft, the game's developers.

That's not to say that the book is perfect, however. For instance, the characters in the novel speak like British people, using words like "wanker" which are typically British phrases. Now, if you're reading a book about Renaissance Italy, you don't really expect to find words like that mentioned. What's interesting is that the author does insert words in Italian, but they feel more like an afterthought than anything else. On the plus side, they do include a key that explains the words, but at the end of the book.

The Emotionally Fourteen Rating :
Violence : Unsurprisingly, a considerable amount - then, the game is about an assassin; what do you expect?
Sex/Nudity : No directly mentioned, but a few implied pieces.
Swearing : A considerable amount really, but then obviously the game was aimed at the more adult player, so it sort of makes sense.
Summary: A solid entry in the video game adaptation series, which serves to explain the story's rough workings to those who may not have played the game. 7/10

Metal Gear Solid 2: Sons of Liberty
Raymond Benson
Orbit

Available Now - £7.99
Review by Brad Harmer

In a torrential downpour, former FOXHOUND agent Solid Snake stands on the George Washington Bridge – ready to launch himself to the deck of the USS Discovery as it passes below. Inside Discovery is a new generation of Metal Gear. But in the next hour, Snake’s world explodes.

Two years later, a young, unproven agent codenamed Raiden must penetrate the mystery of what went so insanely wrong that night. In a labyrinthine superstructure in New York harbour known as the Big Shell, enemies, allies, secret agents, and double dealers converge. Russian commandos, a cyber Vamp, a long-legged, leather-clad, rifle-bearing beauty named Fortune, a deformed, finely manicured bomber called Fatman, and a mysterious Mister X.

Somewhere in the maze, as well, is the President himself – his biometrics coded to a bomb that can take out Manhattan, his loyalties unknown. Now, the rookie Raiden is fighting his way to one discovery after another, including the rebirth of Solid Snake himself and a nightmare organisation with a history, a plan, and a terrifying superweapon hidden in plain sight.

Whilst this all sounds very exciting, it’s hampered by one thing – it reads like watching someone play the video game. You can see where the cut-scenes are, you can tell what the levels look like, and you can tell where the End Of Level Bosses are.

The characters themselves are ridiculous, to the point where they’d look stupid in the Marvel Universe. The vague gesture towards Andy McNab/Tom Clancy/Clive Cussler style bollocks is pathetic.

The main problem is that apart from “writing down what’s happening”, Benson has made no attempt to actually turn it into a novel. All of the stupid things makes sense in a video game – but not in a novel. If you’re going to adapt something, try and make it make sense in the medium you’re transposing it too.

Oh, and one of the covert organisations is called “Lalelulelo”. Yeah. You thought “SHIELD” was a dumb name, huh?

The Emotionally Fourteen Rating:
Violence:
Lots of explosions, kung-fu and swordplay.
Sex/Nudity: None.
Swearing: None.
Summary: A lazy adaptation that will probably entertain fans of the game, but is going to leave everyone else cold. 2/10

Druids: The Ogham Sacrifice
Jean-Luc Istin and Jacques Lamontagne
Dalen Books

Available Now - £9.99
Review by Brad Harmer

There is turmoil in the 5th century Celtic periphery of Europe - an age of change at the end of the Roman Empire and an age of conflict between peoples and religions. Oppressed by Saxons to the east, many of the Celts of Britain have colonised Armorica in Gaul. Gwynlan, the last of the Druids, is caught in a mysterious battle for survival against the monks of the church. Accusations of depravity, murder, sacrifice and sorcery are rife, but the old gods are at hand to assist the righteous.

Right off the bat, this is an interesting way to tell a whodunit. Celtic magic and murder? Doodle me interested, right?

The Ogham Sacrifice is a well paced and well crafted mystery/thriller, with just enough of the fantastic to create a little world all of its own. Some of the attempts to shoehorn in archaic sounding dialogue are a little jarring, but this isn’t a big problem. The artwork is good – not outstanding, but it tells the story, and has a few nice flourishes to boot.

The violence is notable, not because it is gory and over the top, but because it seems almost understated and, well, functional. Considering the setting, this works – a violent time, we can only assume.

There are occasional moments of “convenience” in the plot (Gwynlan, in particular, seems rather more Sherlock Holmes than a man of his time has any right to be), but it’s an enjoyable ride whilst it lasts. Hopefully there are more instalments to follow.

The Emotionally Fourteen Rating:
Violence:
Frequent and bloody.
Sex/Nudity: Some female nudity.
Swearing: Occasional mild curse words.
Summary: A fun, but forgettable Dark Ages whodunit. 7/10
Stewie Lights Up The Dark Side

Top UK scientist Dr Mark Garlik (New Scientist, Scientific American, Astronomy Now, Sky & Telescope and Cambridge University Press) has found a new constellation in the shape of everyone’s favourite evil baby, Stewie Griffin from Family Guy.

The discovery of the Family Guy character came after 2 months of research by Dr Mark Garlik, who was commissioned by Twentieth Century Fox Home Entertainment to celebrate the DVD & Blu-ray release of the Star Wars: The Empire Strikes Back parody; Family Guy: Something, Something, Something, Darkside, on December 28. Dr Mark Garlik has named the new constellation Stewius Griffinus.

Dr Mark Garlik states; "He (Stewius Griffinus) is made up of stars from several neighbouring constellations, including Ursa Major (the Big Dog), Camelopardalis (the Camel) and Draco (the Dragon)."

Stewie’s constellation (Stewius Griffinus) is best viewed earlier on in the evening whilst looking north, where he will appear to be rotated on his side. Dr Mark Garlik added; “The brightest stars in Stewie's constellation are Alioth and Mizar, which are in the handle of the Plough. They form part of the top of his head. His nose and mouth are made up from stars that belong to Ursa Minor (the Small Dog).”The key to seeing the constellation is by looking for the brightest stars in the arrangement and then the rest of the Stewius Griffinus takes its natural form.

Monday, 4 January 2010

TV can cock off: The Gameshow Question


Well, E14ies, it's a new year. Hopefully your Christmas period was as awesome as mine turned out to be.

However, the return of Emotionally Fourteen for 2010 means business as usual, so I thought I'd tell something new to cock off in the spirit of E14.

On to the cocking off!

This week, our focus is the dross that has become of television nowadays, specifically gameshows.

When I was younger, a large portion of my television habits focused around gameshows, mostly weekend game shows. Now, granted, many of my game shows were aimed at the younger generation, but nevertheless there were some shows of genuine quality in amongst those shows. Such classics as The Crystal Maze and The Krypton Factor rewarded players for feats of physical and mental achievement, including the unforgettable CG plane landing game on the latter. Cheesy though it was, nobody could argue that Richard O'Brien was an awesome host for the former, charismatic and a damned fine harmonica player at that.

However, for every Knightmare that demonstrated the fun that could be had from a simple premise, there was a Cyberzone, a show that ultimately didn't even provide a genuinely enjoyable experience. Nowadays, it seems like shows like that are commonplace as opposed to being the minority, and the license-paying public should feel aggrieved as a result.

Now, we all remember my searing insight into popular television culture back before Christmas, but recent events have led me to believe that this show may be part of something bigger still, a culture of mediocrity that seems to be creeping into the country and making us feel that it's alright to be second-rate.

It all started, in my opinion, with Deal or No Deal and that plucky young rapscallion, Noel Edmonds.
Here was a show that rewarded contestants for simply choosing numbers at random, and all the while putting them under the illusion that they are being skillful throughout, with phrases like "you've played the game really well". Maybe, Noel, that's because THERE'S NO OTHER WAY TO PLAY IT EXCEPT WELL! I mean, my God, it's like calling the National Lottery a game of skill!

From there, though, it's become worse and worse. Recently I saw a show called Hole in the Wall, which is a show where teams of contestants try and make their way through...brace yourselves...moving walls with cut-outs of people posing in certain ways. The idea is that people have to think quickly to make those poses in order to pass through the wall and not get into the water tank at the end. I think more important is the idea that people watching the show think quickly and then turn it the fuck over.

Whatever will they turn it over to, though? The choice is obvious, isn't it? Heads or Tails with Justin-Lee Collins, right?...Right?

WRONG.

If ever there was a show that epitomises the mediocrity of the culture that we have become as a country, it's this atrocity. I'm not familiar with the work of Justin-Lee Collins, I hear he's very funny. Having said that, I was told the same thing about The Mighty Boosh, and years later have yet to find that show funny ONCE. Heads or Tails is a show where Justin-Lee Collins helps contestants win a life-changing sum of money. How, you ask? Does he play a karaoke game with them in order to help them remember the lyrics to famous songs, a la Shane Ritchie in Don't Forget The Lyrics? Incidentally, there's a show that doesn't seem so bad in comparison now, eh?

No, what he does is simple. He flips a coin, and the contestant has to guess whether or not it's heads or tails.


That's it. Television gameshows have degenerated to making people feel skilful for doing fuck all. What's next? Conkers Extreme with Dermot O'Leary? Celebrity Bogey-Eating with Michael Winner? Or will Richard O'Brien be convinced to don his trenchcoat and harmonica once more, albeit this time for Don't Forget to Breathe?

Cock off, Gameshows. Cock off.