Monday, 13 December 2010

My Day as a Detective('s Note Taker)

Recently, I found myself once again short of some cash, and in the run up to Christmas I thought that it may be time to do a few more hours in order to afford my loved ones the greatest gifts I possibly could, like a laser-guided Cougar or something.

After enquiring about extra hours at work, I was told that there were none available. I called Brad, and our conversation went something like this.

"So you're short of cash this Christmas then?"

"Yeah, I've enquired at a number of shops, and I can't seem to find anything to help me out."

"Well, have you tried Bjorn's Temping Agency?"

"Dude, after last time?! I'm not sure he'd even entertain the idea of having me back, I just bailed twenty minutes into the day."

"I've spoken to him since, mate. Apparently you lasted eighteen minutes longer than everyone else he sent."

Thinking it couldn't hurt to find out, I called Bjorn on the same number as before. The phone rang and rang, with no answer. "Damn", I muttered as I held the handset. He'd moved on. The number was no longer in service. He'd been lynched by an angry mob demanding Strawberry Mivvi. Any and all of these things were possible. Some of them were even likely.

"You rang?"

I whirled around to see Bjorn standing behind me. As I stared agape at him, he produced a Strawberry Mivvi wrapper from his pocket and winked at me, suggesting that he had read my thoughts. Or that he was sexually aroused by fruit-based ice lollies. I never did ask, thinking about it.

"Yeah, I guess I did. Anything going?"

"Yeah, I do have something that might be right up your street."

We negotiated the details; I would start on Monday taking notes for a police detective. I walked away, excited that I would be following in the footsteps of my on-screen heroes Gil Grissom and Sherlock Holmes. As I walked away, elated, Bjorn called after me.

"Rob, can you do me a favour mate? Stop that phone ringing. It's on Vibrate in my pocket and I'm getting aroused."


I arrived at the police station on Monday morning bright and early. I'd been told to report to the Detective by announcing myself at the reception. All the way there, my brain was telling me that I'd heard the name "Huntsville P.D" before, but I thought nothing of it and arrived at the reception with an excited gait.

"Hi there," I greeted the receptionist. "I'm here to see the Detective."

"Do you have a contact name?"

"I was sent here by Bjorn."

As I spoke that name, the entire room went deathly silent. The receptionist shared an awkward glance with her colleague, and I thought I heard someone whisper the words "ice lolly perv." The receptionist scanned her visitor log.

"Ah yes, you're here to see Detective Peeyai. Go right in, they're expecting you."

When I entered the room, I saw a man standing ahead of me looking at a map up on the wall. As I cleared my throat to announce my arrival, I was a little surprised that he didn't turn around to look at me, only holding up a hand to beckon me over. He shook my hand, still not looking away from his map.

"Hi there Rob, tell me something. Look at this map, what do you see?"

I stared at the map, and after a minute or so there was only really one thing that jumped out at me.

"Sir, the Marina has a massive arrow sticking out of its ceiling."

"Exactly what I thought, young man. Let's go there as our first port of call."

"What are we investigating, anyway?"

"A murderer who preys on my note-takers."

"Alright...wait, what?"

"Didn't Bjorn mention that?"

"No," I said through gritted teeth, "he failed to mention that."

"Alrighty. Don't worry, you'll be fine. As long as we solve this one before he strikes again. Which should be any day now, by my calculations."

"Fucking great. Lead on."

As we arrived at the Marina, I was really impressed by how focused the detective was, as he never took his eyes off the road all the way there. Sure, he chatted and asked about my life ("You work for Windows? That's great, I work well with Windows!"), but his eyes always remained focused straight ahead on his objective. I flirted briefly with the idea that he had injured his neck in some horrible accident, possibly involving a penguin, but figured that he was probably just dedicated to his job. That, and I was mystified by his choice of in-car music. Who'd have thought that a detective in a city such as this would be a massive fan of Morris Day and The Time?


As we walked to the crime scene, the tune of 'Ice Cream Castles' repeating in my head, I saw a grisly murder scene in front of me. I had been unprepared for this visceral a sight so early in my first day, and proceeded to bring up my Gregg's chicken slice, a full two hours before it would have come up naturally. Detective Peeyai beckoned me over.

"All right Rob, this is where we make our money. I need you to look for clues for me."

"All right, what kind of things are we looking for? This is my first day, I want to do it right."

"That's the spirit I want to hear!" he exclaimed, still looking forwards. "If I know this killer, he'll have left a few items that might look out of place at a Marina, as well as some objects that you'd expect to find. And he'll have left them in random positions at this crime scene. That's his way, this 'Note-Taker Killer'."

"Alright...What sort of objects are we talking about?"

"Right, based on his pattern, we can expect to find...a length of rope."

I scanned around the crime scene searching for the rope that he expected to find. Sure enough, after a few seconds, I spotted a length of rope dangling from a nearby canopy.

"Found it."

"Excellent work, my boy! Now, we should be looking for...a walking stick!"

Again, I scanned around, and found a walking stick propped up against a wall.

"All right. Should I be taking photos of these as I go along? Or bagging them for evidence?"

Peeyai laughed heartily.

"No, my lad, you watch too much TV. It's enough to find these things the way I do things. These items, once all found, will give us a picture of the killer."

Confused, but impressed by his determination, I pressed on.

"Alright, what's next?"

"Four frogs."

"...Sorry, did I hear you right? It sounded like you said 'Four frogs'."

"That's right, four frogs. He's a devilishly clever one."

"...Okay..."

Five minutes later, I returned to him with four frogs. Confusingly, one had been up on the canopy where I had found the rope despite there being no real traction there.

"Now what?"

"That's all we need for now, lad. Pass me that piece of photo paper there."

I obliged, and crowded around him as he stared intently at it. Before my very eyes, the picture began to change mysteriously, and I could clearly see a third of an image appear on the paper. Regrettably, this did not allow us to see his face clearly.

"What does that get us, Chief?"

"Closer, my boy. Only ever closer. Anyway, this part of the case is solved, so I suppose we should sort your wages out. Here's $200,000."

I probably gasped. I know I peed a little.

"$200,000? Are you serious?!"

"Yeah, deadly. I realise it only works out to about £120,000, but that's more to do with the economy than our wage structure."

With a sense of resignation, I accepted the money, determined to see the case through to the end, and alternatively to make a fuckton of money to leave my loved ones in the event of my death.

"All right," I said through gritted teeth, "What's next?"


TO BE CONTINUED...

Saturday, 11 December 2010

DVD Reviews

The Expendables
Starring: Jet Li, Sylvester Stallone, Jason Statham
Director: Sylvester Stallone
Lions Gate Home Entertainment

Available from Monday 13th December - £19.99 (DVD) and £24.99 (Blu-ray)
Review by Brad Harmer

Barney Ross (Sylvester Stallone) is the leader of an elite bunch of mercenaries. The team behind him is made up of Lee Christmas (Jason Statham), Yin Yang (Jet Li), Hale Caesar, Toll Road and Gunnar Jensen (Dolph Lundgren).

When the mysterious Mr Church offers Barney a job no one else would take, Thr Expendables embark on a mission to overthrow the murderous dictator a small island country and end the years of death and destruction inflicted on its people. On a reconnaissance mission, Barney and Christmas meet their contact Sandra, a local freedom-fighter. They also come to learn who their true enemy is: rogue ex-CIA operative James Monroe and his henchman Paine (“Stone Cold” Steve Austin). When things go terribly wrong, Barney and Christmas are forced to leave Sandra behind, essentially giving her a death sentence. Haunted by this failure, Barney convinces the team to return to rescue the her and finish the job they started.

I was spectacularly excited about this movie when I first heard about it. I was a small kid in the eighties, so action movies chock full of explosions starring Arnie, Stallone, Dolph Lundgren and Jean-Claude Van Damme were what I grew up with. I was expecting this to recapture the feeling of those sort of movies: and I was bitterly disappointed.

The Expendables crawls along for the first forty-five minutes, and what action sequences there are pretty bland. It should have been like this year’s The A-Team, but instead it takes itself way too seriously, and sucks all the fun away as a result. It lacks any self-awareness. When a movie like this is taking itself deadly seriously, that should be a warning that something isn’t right.

It’s an indication of how badly used the cast is in this that Jet Li does virtually no kung-fu at all. What’s the point in that?

Watch the trailer, and pretend that it’s a Saturday Night Live parody. That’s much more entertaining than watching the real thing.

The Emotionally Fourteen Rating
Violence:
Gunfire, explosions, fighting, punching, vehicular combat, explosions, Steve Austin, punching, gunfire and explosions.
Sex/Nudity: None.
Swearing: Surprisingly little, considering the cast. The majority of what there is comes from Bruce Willis.
Summary: A shameful waste of an awesome cast and an awesome concept. This is a bland action movie that lacks even enough self-awareness to make it a fun parody. Get The A-Team instead. 3/10

Night of the Demons
Starring: Shannon Elizabeth, Edward Furlong, Monica Keena
Director: Adam Gierasch
Kaleidoscope Home Entertainment

Available Now - £12.99 (DVD) & £19.99 (Blu-ray)
Review by Kelly Prior

A group of American teens are invited to a Halloween party at the notorious Broussard Mansion in this remake of the 1980s cult classic horror Night of the Demons. Maddie, Lily and Suzanne dress in their sluttiest outfits and prepare for the night of their lives. At the drink and drug fuelled party, things soon get out of hand, and the police shut the place down. The small group that are left in the house soon discover that things aren’t as innocent as they seem. Freaky things are happening, their host is acting odd and there are bodies in the basement. What follows is the incredibly raunchy and sick possession of most of the group, and only Maddie and two of the boys are left to fend off the Demons! The question is; can they make it all the way through the night without being possessed or killed? Can they save the world from an epic Demon take-over?

This film has it all; sexy half-naked chicks, gory special effects, mind games and a genuinely good plot. The back-story is good, and told to us in and old fashioned, silent movie beginning. The soundtrack is pretty cool and really sets the tone, and the slutty Halloween costumes are just awesome. There are lots of really sick scenes and some genuinely frightening bits. As well as being true to its horror roots, it’s also modern, fun and sassy. Edward Furlong (Terminator 2: Judgment Day, Animal Factory) steals the show as Colin, a lowly drug dealer with lots of problems.

The overall production values of this film are excellent and the demons have some really fantastic designs. They are sexy and sophisticated, while also being creepy, eerie and downright disgusting. The cast is impressive, with many spectacular performances, and no one lets the side down. I was wary to begin with because, as we know, modern remakes normally tend to suck big time. I was also concerned that the makers of true horror may have died long ago, but director Adam Gierasch really impressed me. With only three films under his director’s belt, this guy might be one to keep an eye on for the future.

The Emotionally Fourteen Rating
Violence:
Lots of freaky Demon Violence.
Sex/Nudity: Lots of freaky Demon sex.
Swearing: Not so much freaky Demon swearing.
Summary: A really impressive modern horror, definitely one for the Halloween collection. 8/10

How About You
Starring: Joss Ackland, Brenda Fricker, Vanessa Redgrave
Director: Anthony Byrne

High Fliers
Available Now - £12.99 (DVD)

Since the death of her husband Kate has been running a residential home for the elderly. When her mother is taken ill, Kate reluctantly leaves her impetuous younger sister Ellie in charge for the Christmas. Can she be trusted without lighting up a doob all over the shop?

Although most of the residents have left to spend the festive season with their families, four infamously grumpy residents are left. Retired screen beauty Georgia (Vanessa Redgrave), spinster sisters Hazel and Heather and alcolohic High Court judge Donald. It's a baptism of fire for Ellie whose youth and inexperience bring her head to head with the cantankerous foursome, resulting in “hilarious” antics

How About You starts off lazily not bothering to really introduce any of the characters, and only really gets worse as it goes along. Impressive, right? You hate all of the reprehensible characters by the fifteen minute mark.

A concept like a naughty, weed-smoking student left in charge of a bunch of grumpy old people would have really gone places had someone like, say, National Lampoon been in charge. Here, however, nothing fucking happens. There’s some conflict punched into the narrative near the end, but all in all this is a wasted opportunity, with nothing to recommend it. If curious, watch it on the Hallmark channel. It won’t be long now, I’m sure.

The Emotionally Fourteen Rating
Violence:
This movie made me punch my cat really hard.
Sex/Nudity: The thing is that I don’t even own a cat.
Swearing: I must have had to go out and buy a cat purely for the purposes of punching it.
Summary: A dull and lazily plotted Christmas “heart-warmer”, rife with continuity errors and dropped plot threads. 2/10

Road Train
Starring: Sophie Lowe, Bob Morley, Xavier Samuel
Director: Dean Francis
Elevation Sales

Available Now - £15.99 (DVD)
Review by Kelly Prior

Marcus, Liz, Craig and Nina are a group of youngsters on a camping trip in the Australian outback. While driving along they encounter the road train; a massive cargo truck. They get into a game of chicken with the driver. Obviously, this ends in a crash. The campers’ car is wrecked so they decide to steal the road train, because that’s obviously the most sensible thing to do. Sigh...Well, it turns out that the road train is an entrance to Hell, and it’s fuelled by dead bodies. As the group quickly falls apart and two of its members become possessed, it’s not long before the kids are fighting for their lives against the evil road train and its treacherous mind games.

Now, my first thought when this film started was “Wait, didn’t they do this already? With Paul Walker...and wasn’t it better?” The big difference between this and Road Kill is that Road Kill wasn’t supernatural. However, yes, this film warbles on about a gate to Hell in the back of a truck but we never actually get a good look, or get to go to Hell. In fact, the only supernatural element seems to be that the kids get possessed.

This movie is kind of pointless. We never grow to care for the characters or their well-being, and we certainly don’t care about the half-arsed attempts at relationship problems. This movie is kind of surreal and fucked up, which is usually a good thing, but mostly this movie keeps making you shout “This is stupid!” or “It just doesn’t make sense!” and hurl things at the T.V. Idiots, as the name suggests, always do stupid things, which results in the shit hitting the fan. This simply can’t be a good premise for a movie. Bob Morley, who plays Craig, is actually pretty good in the role of the demented teen, but the rest of the cast just don’t follow suit, and Morley can’t hold up the whole film on his own.

The Emotionally Fourteen Rating
Violence:
Gun and physical violence.
Sex/Nudity: A couple of scantily dressed girls.
Swearing: Yes.
Summary: This film will most likely just frustrate you and make you very angry. 2/10

The Armstrong and Miller Show: Series Three
Starring: Alexander Armstrong, Ben Miller
2entertain

Available Now - £19.99 (DVD)
Review by Blake Harmer

Back again for more sketch comedy antics are Alexander Armstrong and Ben Miller to bring you laughs by the bucketload.

The advantages of this new series over the previous releases are more characters for the sketch show comedy, which means there is more diversity to the humour. One highlight of these include two old-school vampires attempting to find virgin girls to date and drink there blood, only to be thwarted at every turn by more newer age vampires such as those seen in Blade or The Twilight Saga. Take the new sketches and chuck in some older characters from the previous series, such as the Flanders and Swann lookalikes and the World War II officers, and you have great combination that keeps the series from becoming too stale.

However, as with the flaws of the previous series, despite the attempts at keeping the series fresh, a lot of the humour is dogged by it being based on repetition; something that has been used a lot since The Fast Show. Whilst this doesn’t completely spoil the experience, do expect to see similar versions of the same sketches several times throughout the series. An example of this is a man who always forgets to put the bins out but realises in very weird circumstances, such as when he finds his wife is in bed with another man.

However, if you are fan of the show you won’t be disappointed in what the new series has to offer, and the new sketches are stronger this time around when compared to the previous series. Just don’t expect Armstrong and Miller to breaking the mould of the sketch show any time soon.

The Emotionally Fourteen Rating
Violence:
Some comic violence and murder but nothing overly violent or grotesque to offend anyone.
Sex/Nudity: Plenty of sexual references but nothing is ever seen.
Swearing: Quite a bit, but the swearing is used for comedic purposes rather than for the hell of it.
Summary: Overall a stronger series than the previous one and thoroughly enjoyable from start to finish, sure there is an element of repetition throughout, but this is the norm for most sketch shows these days. If you are already a fan of The Armstrong and Miller Show, you won’t be disappointed by this. 8/10

Fraggle Rock: Season One
Starring: Dave Goelz, Terry Angus, Jerry Nelson
Director: Jim Henson

Lions Gate Home Ent. UK Ltd
Available Now - £29.99 (DVD)
Review by Rob Wade

From a fun-loving group of furry subterranean creatures came: millions of fans, 100 original songs, 96 total episodes, 5 seasons, but only one First Season Boxed Set. Dance your cares away with the complete first season of Fraggle Rock, featuring all 24 episodes - never before available on DVD! Filled with all the Fraggle Fun you've been waiting for. Share in the music and memories that have kept fans rockin' for more than 20 years! So save your worries for another day and experience 715 minutes of frag-tastic fun in the ultimate Fraggle Rock collection.

Ultimately, this program is exactly how you remember it. Unless you’re me, in which case what you remember is missing a ton of information. Watching this series brought back a ton of memories for me, while at the same time having the Polyfilla effect of covering the blanks. For instance, I’d completely forgotten that the original premise was that one of the characters went off to explore space, and that this act was why the Fraggles kept venturing into the human world.

If you were a fan of this show when you were younger, then prepare yourself for a nostalgia trip like no other: a very literal shot-for-shot conversion of what you watched (though please note that this is the American version) as a child, with really good quality visuals (and the visuals really are well looked after here). The audio is all restored nicely as well, the whole package aesthetically has been well preserved. If you enjoy the Jim Henson back catalogue, such as the Muppets or their ilk, there’s probably some value here for you too.

The problem I’ve got with this release is one simple one: the price. It’s a massive stumbling block for a release of this kind, which although it’s a nice nostalgia trip is not exactly the kind of thing that’s going to take pride of place in your collection. At a suggested retail price of £29.99 the series is simply too highly priced. I consider the five series of Knightmare I recorded off Challenge TV to be a much better investment.

The above is, scarily, not a lie.

The Emotionally Fourteen Rating
Violence: Have a guess, go on.
Sex/Nudity: None, although some of the Fraggles are scantily clad. Though I doubt very much it’s supposed to titillate.
Swearing: None.
Summary: An alright nostalgia trip, but this won’t be taking pride of place in anyone’s library. 6/10

Friday, 10 December 2010

Dickass DM

Remember good, old-fashioned gamebooks? They promised all the fun of a role-playing game, with none of the social interaction - what more could a teenage boy desire? The thing is, that while the gamebook became a great gaming experience in its own right, the only RPG it could possibly have simulated was one being GM'd by Satan himself. 90% of decisions led to certain death, and combat was often fatal.

Satan wasn't available, so Brad is GMing Rob through an RPG based on the classic Robin Waterfield gamebook Phantoms of Fear. Brad is the DM, and Rob plays his character, Braggolas.

Brad: When you are about halfway across the creek, you have one of the most ghastly experiences of your life. You feel something cold slithering inside your clothing and fastening itself to your stomach.

Braggolas: When you said "water soluble", did you mean "touchy-feely"?

Brad: You involuntarily scream in horror, and your fear is increased by not having the faintest idea what manner of creature has attached itself to you. The time it takes you to wade to the north side of the creek - since there is little you can do when impeded by the water and you want to get out - seems to take forever.

McSpindle: *strumming lute*
He carried his brave minstrel
Across the roiling tide
Whilst Cthulhu's penis
Slithered up inside.
Braggolas: Shut up! Now is not the time!

Brad: As soon as you reach the bank, you rip open your shirt and see not one but several Khulian Lampreys clinging with their suckers on to your flesh. These carnivorous creatures live both in water and on land. Now that the initial shock is over, you can feel the pain as the concerted effort of all their powerful suckers begins to tear your flesh.

McSpindle: Pussy.

Rob: I flick water at him.

McSpindle: Stop it.

Brad: You must act quickly: you have already lost two stamina points. Your only chance is to cast a Weaken spell, and you will then be able to pluck them from your body.
Rob: I do it!

Braggolas: Ha. Fuckers.

Brad: Night is drawing in, and after your recent horrific experience you feel like resting anyway. You make camp in the boughs of an ancient tree, since you feel safer off the ground, away from marauding creatures of the night.
Rob: Probably wise, I did get the fuck sucked out of me.

McSpindle: I'll compose a song about that.
Braggolas: Knock yourself out.
McSpindle: Oh, he sucked and he fucked all night long...

Brad: With your mind firmly set on your quest, and praying to your gods for guidance, you allow yourself to settle into a deep dreaming state.
All at once you find yourself on a vast open plain and you know, in your dream, that it has taken you measureless years to reach this spot.
Rob: Wait, am I still dreaming?
Brad: What do you think?
Rob: I guess so.
Brad: The terrain is desert and stretches without features to the horizon in all directions.
Rob: I wait around.
Brad: For a while, nothing happens. Then you see the most bizarre and unrealistic series of images.
Rob: The trailer for The Matrix?
Brad: You are standing in the middle of a sort of ravine, whose sides are made out of...well, you suppose they are buildings of some sort, since many weirdly dressed humans are coming and going through the doors. But you cannot even begin to guess what stone the buildings are made of; they are filled with unnatural lights as well, but the worst thing is that they tower to the sky and threaten to fall on everyone's heads. You shout to the strange people to run, but it soon becomes clear that they can neither see nor hear you. You can see, but cannot hear; you are surrounded by rush...
Rob: Awesome.
Brad: ...but it all takes place in eerie silence. Then a new horror becomes apparent. The smooth path you are standing on is suddenly filled by dozens of monsters.
Rob: That was fast. I guess that explains the "sudden".
Brad: They are made of metal and glass, it seems, and move at a terrifying speed. Each of them has at least one of the humans in it, who are obviously prisoners, and often have grim, tortured expressions on their faces.
Rob: I would, too, I imagine.
Brad: You wake up from this nightmare: you can bear no more of it.
Rob: There are bears too?!
Brad: Is this some other world altogether, or is this to be the future of Titan? Is the earth to be controlled by metal monsters, with humans for slaves? And where were the Elves, Dwarfs and other races?
Rob: Game of Blood Bowl elsewhere?
Brad: You find tears springing to your eyes in fear for your race, for you know that no Elf could live in such a place.

McSpindle: Poof.

Brad: But now you are awake, you must get on with your mission. You take stock of your situation. When you think back over the last part of yesterday, it occurs to you that you noticed no increase in the strange behaviour of the forest animals while you travelled north.
Rob: Got that to look forward to then.
Brad: This makes you think that, while you may be no further away from Ishtra's pit, which is causing their disturbance, you are probably no closer either. Lake Nekros still lies to the east, so you must choose between heading west, or south-west.

McSpindle: *strumming lute*
Modern Elven Warrior
Mean mean stride
Today's Braggolas
No sense of direction...
Doesn't quite scan...
Braggolas: Arse.
McSpindle: "No sense of arse"?
Braggolas: Yeah, why not?

Rob: Let's go west.
Brad: As you journey west, you keep meeting impassable thickets blocking your way.
Rob: Stupid people?
Brad: You have to zig-zag to keep heading in the right direction, and you reckon that you are walking about three kilometres for every kilometre of westward progress you make. Eventually, you get fed up with this delay, and you start to hack your way through the thick people with your sword. This is all right for the first couple of thickets, but you are less fortunate with the third. Your hacking disturbs the spores of an Itching Power Plant. The tiny spores get everywhere inside your clothing, and the irritation they cause is extremely distracting.

Braggolas: Buggery.
McSpindle: I am so glad I came along for this.

Brad: You decide to return to your former zig-zag route to avoid any further such dangers. Now your progress is slowed even more by your frequent need to stop and scratch!
Rob: I get that a lot anyway.
Brad: You should probably get that looked at.

McSpindle: *strumming lute*
Oh, he scratched and he bitched
And he swore and he itched
And we prayed to the Goddess Clarityn...
Braggolas: I am going to ram that lute up your arse!

Brad: The only compensation - if it can be called that - for your slow progress during the day is that you are unable to sleep all night, because of the itching, so you can press on with your journey. The further west you travel, the more you notice that the wildlife of the forest is wary of intrusion - even that of a Wood Elf, who is normally considered to be just another denizen of the forest. This gives you confidence that you are heading in the right direction.
Rob: Or that I've pissed off the forest...
Brad: The cautiousness of the animals, however, brings its own dangers, since they are more likely to attack any intruders. Sure enough, round about dawn, you are set upon by a couple of Sciacalls, whose lair you stumble into.
Rob: Roundabout dawn? What happens there? Does the sunrise spin until you're sick? What are Sciacalls anyway? They sound like nerve disorders.
Brad: These creatures resemble jackals, but have a ridge of bony projections down their spine. As is usual with their kind, the female attacks first, to try to supply her mate with meat...

McSpindle: Wa-hey!

Brad: ...but if you defeat the female, you will find that the male is perfectly capable of fighting for himself.

Running Combat
The female Sciacall approaches.
I go and get my dice bag...because someone has moved it.
Not naming any names.
Charlie.

Rob: Oh she di'nt!


You shove McSpindle's lute up its arse.
And adjust the tuning.

McSpindle: Floyd-Rose, Bitch!

Rob: Oooh, those are tricky.


You fiddle its expenses.
The Female Sciacall is defeated.
The Male Sciacall approaches.
It whomps you on the wang.

Braggolas: Just because you have no use for yours...


You wang it on the whomp.

McSpindle: What the...?


You tell it the ending to every M. Night Shymalan movie.

Braggolas: Underwhelming!

You play Pendulum's riff.
That one.
The only one.
Male Sciacall is defeated.

Rob: I hate Pendulum, I must really hate this Sciatica.

McSpindle: My lute is covered in faeces...
Braggolas: Be thankful I retrieved it at all.

Brad: It seems that the route you have chosen is beset with dangers. Later in the morning, you meet a Weevil Man, returning home from hunting.

McSpindle: A Weevil Man? Pfft...makes more sense than that Vampire Weasel.
Braggolas: Or Zombie carrot.

Brad: Weevil Men are mutants which are so misshapen as to resemble a cross between a beetle and a human. They have tough natural armour on their backs and tend to drop onto all fours to protect themselves.

McSpindle: Pussies. I squirt blood from my eyes as a defence.
Braggolas: That's a defence?! I suppose it depends on how much you squirt, if you squirt out five pints you're in trouble.

Brad: They were driven long ago from civilised society and the few remaining members of their species dwell in the hidden places of the world - such as deep in Affen Forest!
Rob: Where we are! Presumably...
Brad: Yes. As survivors in the hard world of Titan, they are far from cowardly fighters. This one drops the pack he is carrying and comes warily towards you, swinging a hatchet in a menacing way. You have time to cast a spell, if you want.
Rob: Cast! Weaken!
Brad: Your spell weakens the Weevil Man, but he still closes into full combat.

McSpindle: I'll provide ambience.

Running Combat
McSpindle plays the Final Fantasy battle music on his lute.

Rob: That's impressive going...

The Weevil Man shuffles warily towards you.

Rob: This sounds like a Pink Floyd song...


The Weevil Man is careful with that axe.
You spray him with pesticide.
You make him watch two Police Academy movies.

Rob: Which ones? That will clarify my rage.
Brad: I can't tell them apart.


McSpindle hits him.

Braggolas: Dude, I've got this.


Weevil Man is defeated.

McSpindle: Great Gig in the Sky, Bitch!

Brad: Did you want to take the Weevil Man's hatchet?
Rob: Yeah, why not?

***Braggolas has acquired Weevil Man's Hatchet***

Brad: You also look through his pack, to see if you can replenish your Provisions, but the crawling, maggoty contents make your stomach heave.

McSpindle: It's only Marmite...

Brad: By noon, you are starting to climb into a range of hills. In your weakened state, you find the climb very tiring.
Rob: Four Stamina points dropped? Is McSpindle jabbing me in the back of the head as we go along?

McSpindle: Sorry.
Braggolas: You will be, let me see that lute...

Brad: You make it to the top, and sit down to survey the scene below. The hill descends gently into a valley, where all seems to be peace and harmony. The trees there still seem to be clothed in spring green. But this fresh copse ends with shocking abruptness in terrain which is unlike anything you have seen before, awake or in your worst nightmare.
You realise that you are looking out over the blighted part of the forest, which your dream revealed to you.

Braggolas: Shit.

Brad: It is considerably larger than you thought it would be: it stretches for kilometers.

Braggolas: And here's me using Imperial measurements like an idiot!

Brad: Empathy knows no distances, and as a Wood Elf you can feel the pain of the suffering forest, even though you are still some way from it.

McSpindle: Hey, I was just...Gah! What the fuck is all this?

TO BE CONTINUED...